![]() ![]() It's a simple combination but the only form of healing or defense that the build has. ![]() Stone Form is an interesting defensive option that I mostly use to dodge a stronger attack (or set of attacks), pop a potion and gain some insane healing for a short period of time. So, as you can see my core skills are mostly based around Poison damage and Fire Damage, with Calculated Strike and Lucky Hit as an additional way to boost my physical, piercing and bleeding damage types. Secondary Skills: Brimstone, Stone Form, Calculated Strike and Lucky Hit Primary Skills: Earth Enhancement, Envenom Weapon, Nightshade, Toxin Distillation Primary Weapon: Sword (or really just any bladed weapon as your primary) That and it's part of a playthrough so there should be 25 (ish) hours of video to go along with the build.hopefully by May.Ĭore Concept: DoT Stacking, Fire, Poison and Bleed Damage with Passive Abilities. It's not as detailed as some of my others or focused on a character because I'm just hopping into the game for the first time in awhile. It's difficult to tell but I focused more on Epic or Legendary loot when I think I might have been better off with focusing on relics. It may theoretically be good, and to be honest I sort of tore through all of Greece, Egypt and part of 'The Orient' before starting to have some issues in the end-game, once I started The Immortal Throne it just became a really, really difficult way to fight, but that may be more on my gear than anything else. ![]() At the moment I've pushed it through the base game on normal difficulty before deciding that the build (or my decisions throughout the playthrough) created a character that wasn't at all viable. The Magician is a rather simple concept that forms the earlier parts of my latest Titan Quest playthrough (using the PS4 edition of the game). ![]()
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